Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
31142
?
30903
?
48079
?
19675
?
24821
?
23654
?
30336
?
30565
?
27037
?
26790
Total damage to objectives
10433
68955
18069
21359
9678
10426
18320
7767
17977
8786
Total damage to buildings
7889
1276
16841
4175
4137
2365
0
4739
2770
642
Total damage shielded
0
0
0
0
1770
0
0
0
0
6535
Total heals on teammates
0
0
0
0
0
1227
0
87
0
0

Abilities usage

in numbers

Mystic Shot (Q)

293xpressed

Essence Flux (W)

86xpressed

Arcane Shift (E)

43xpressed

Trueshot Barrage (R)

9xpressed

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Ezreal

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Summoner spell

Most popular spells
?
?
48.5% WR(29353 Matches)
?
?
47.4% WR(2390 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
48.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ezreal
?
Ashe
1.86KDA2.67
0.33%Kill Participation0.36%
9Vision Score28
27,037Damage Dealt19,675
20Max CS Advantage23
62CS in First 10 Minutes47

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
0Max Level Lead2
Blue75,514G
Difference+6,705G
Red68,809G
?
13,642G
?
17,854G
?
18,745G
?
13,166G
?
12,107G
654G
2,014G
3,463G
1,530G
956G
12,988G
?
15,840G
?
15,282G
?
11,636G
?
13,063G
?